Aug 20, 2009
Technically, this isn’t a PC game, and it’s certainly not laptop friendly, but it is a development horror story that I’ve been following for awhile, so bear with me.
One of the earliest titles announced for the Nintendo Wii, Sadness quickly fell off the radar amidst claims that the developer was a fraud and it has become a storied example of vaporware (games that are announced but never released). The most recent news is still Polish developer Nibris’s storied absence from the 2008 Game Developer’s Conference after confirming that they would attend.
The game, a black-and-white Gothic-themed survival horror title, follows an aristocrat and her blind son has they travel through a game scenario based around Slavic mythology. Sadness first garnered fans’ attention with a very attractive and atmospheric trailer. However, the developers have yet to produce any substantial gameplay footage. The game’s publisher, Frontline Studios, parted with Nibris in 2007. Last year, when the dev relaunched their website, Sadness had an Autumn 2009 release date attached to it – a date that hasn’t changed since, and with Autumn 09 just around the corner, the complete lack of detail seems to indicate that the release isn’t happening.
Over on Destructoid, blogger Gamernerd101 rails against Nintendo for not supporting second party developers, listing Nibris of one of the casualties of the House of Miyamoto’s onanism. While Gamernerd101 has a point, Nibris is not a model example to use. It’s become clearer and clearer over the years that there was never a substantial plan to bring Sadness to market, just a surprisingly effective amount of viral hype.